Skip to main content
0 online
yay yayOG 2004

ok credit for figuring out how to do this

but my opinion.... seriously this isn't anything insane, i don't imagine this being very complicated to program, just about every audio editor will splice clips, quantinize, stretch timing, without altering these days, he just found a way to take some sampled digitization and store it for comparison

and honesty it sounds annoying and looks annoying

but i could see this being really awesome if he could get much longer durations in there, or if it could morph the sounds together to clean out the harsh transitions

iwz iwz

but, hey, it's real-time. that's something.

deanh77 deanh77Founder

yeah. I gotta agree with you there. the results are under-whelming. cool application of technology though. I liked the explanation of vectors in a 3-dimensional space of music sample data.

thefunkyfresh thefunkyfreshFounder

yeah, kinda interesting but mostly not that cool

Welcome Back to eZabel

It's been a while. Here's what's new.

eZabel Lore

A complete history of our community — stats, Hall of Fame, legendary threads, and more.

View the Lore →

Everything Preserved

All 225,969 pieces of content from 2000–2014 are here — forums, messages, journals, photos, polls, and events.

💎

Gems

Spot something you love — a legendary comment, a classic thread, a great photo? Log in and click the diamond icon to mark it as a Gem. Add a note about why it's special. The best stuff surfaces on the Gems page.